
Battlestar Galactica: Blood & Chrome takes place in the 10th year of the first Cylon war. As the battle between humans and their creation, the sentient robotic Cylons, rages across the 12 colonial worlds, a young, talented fighter pilot, William Adama (Luke Pasqualino), finds himself assigned to one of the most powerful Battlestars in the Colonial fleet: the Galactica. Full of ambition and in pursuit of the intense action that the Cylon war promises, Adama quickly find himself at odds with Coker (Ben Cotton), the battle-weary officer to whom he reports. With 47 days left in his tour of duty, Coker desires an end to battle just as much as Adama craves the start of it. Though they clash at first, the two men forge an unlikely bond when a routine mission turns dangerous and becomes a pivotal one for the desperate fleet.
Joining Pasqualino and Cotton in the cast is Lili Bordan, who will play Dr. Beka Kelly, a Ph.D. who worked for Graystone Industries that created the Cylon robots. Currently assigned to a secret military mission, Beka and Adama quickly establish a rapport.
From the award-winning producers of Battlestar Galactica, this new action-packed chapter of the BSG canon was written by Michael Taylor form a story by David Eick, Taylor and Bradley Thompson & David Weddle and directed by Jonas Pate. David Eick, Jonas Pate and Michael Taylor will serve as executive producers.
A natural sound is the audio taken from the actual source. Sometimes natural sound does not meet audience expectations because they are disappointed by the sound of reality and influenced by sound ideology.
Our sound designers help in the planning stages of film and television shows. We work with the director and post producer to shape the overall soundtrack of the film/show to manipulate the audio elements and create a desired mood.
The audio recorded on set needs to be properly mixed by a dialogue editor. At AnEFX, locating the proper take from the recorded audio, checking sync and eliminating extraneous noise so that the mixer can clean the dialogue is all crucial.
Foley supplies the film with subtle and everyday sounds that the microphone often misses. These background noises refer to anything from footsteps to doors closing to splashing in the pool that makes the film/show seem realistic.
ADR is the process of recording and replacing voices after the original shooting sequence. If the film is shot on a sound stage, the dialogue recorded will probably be used in the final film because there is usually no background influence.